Applying aesthetic rules in virtual environments by means of semantic web technologies

2Citations
Citations of this article
4Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The recent vigorous advances in virtual reality during the last decade have led to the application of 3D technologies to divergent areas such as interior decoration. Our system aims to innovate by bringing automation capabilities such as the application of high level aesthetic rules to virtual worlds. The system takes advantage of three dimensional presentation technologies for the World Wide Web such as Web3D, appropriate vocabularies such as ontology languages, semantic rule definition languages and machine learning approaches in the area of case based reasoning. The system may thus store knowledge that allow its editing tool to customize virtual worlds according to high level rules that define moods or aesthetic styles.

Cite

CITATION STYLE

APA

Kontakis, K., Steiakaki, M., Kalochrsitianakis, M., Kapetanakis, K., & Malamos, A. G. (2015). Applying aesthetic rules in virtual environments by means of semantic web technologies. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9254, pp. 344–354). Springer Verlag. https://doi.org/10.1007/978-3-319-22888-4_25

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free