Dynamic obstacle representations for robot and virtual agent navigation

4Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This paper describes a reactive navigation method for autonomous agents such as robots or actors in virtual worlds, based on novel dynamic tangent obstacle representations, resulting in exceptionally successful, geometrically sensitive navigation. The method employs three levels of abstraction, treating each obstacle entity as an obstacle-valued function; this treatment enables extraordinary flexibility without pre-computation or deliberation, applying to all obstacles regardless of shape, including non-convex, polygonal, or arc-shaped obstacles in dynamic environments. The unconventional levels of abstraction and the geometric details of dynamic tangent representations are the primary contributions of this work, supporting smooth navigation even in scenarios with curved shapes, such as circular and figure-eight shaped tracks, or in environments requiring complex, winding paths. © 2011 Springer-Verlag.

Cite

CITATION STYLE

APA

Aaron, E., & Mendoza, J. P. (2011). Dynamic obstacle representations for robot and virtual agent navigation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6657 LNAI, pp. 1–12). Springer Verlag. https://doi.org/10.1007/978-3-642-21043-3_1

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free