Babel VR: Multimodal Virtual Reality Environment for Shelf Browsing and Book Discovery

1Citations
Citations of this article
6Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

This paper presents the results of the development of a system called Babel VR, part of a work-in-progress research project aimed at obtaining insights into how a multimodal virtual reality environment can enhance shelf browsing and the discovery of books that exist in a physical library. Babel VR provides a virtual browsing experience of library items which display bibliographic attributes such as title, author, topic and location in a library, aided by the use of voice commands. The representation of physical library shelves enables the possibility of having some affordances of physical browsing within a virtual environment, while at the same time providing readers with a browsing experience enhanced by multimodal features such as the use of voice commands for searching and browsing.

Cite

CITATION STYLE

APA

Lemos, J., & Finn, E. (2019). Babel VR: Multimodal Virtual Reality Environment for Shelf Browsing and Book Discovery. In Communications in Computer and Information Science (Vol. 1088, pp. 30–38). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-30712-7_5

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free