Design and Implementation of Sport Virtual Museum Management System Based on ASP.NET

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Abstract

At present, more common sports virtual museums are written in the language, but there are several problems in the following need to manually write code, which makes the efficiency of the creation of a museum is relatively low. Unable to connect to the database, the user can not use the unified management and use of the information. Due to the response of the event in the roaming process is the use of sensor mechanism, the function is relatively simple, so it can not meet the needs of users in the process of roaming. The sports virtual museum system mentioned in this article can solve the above three problems well. The system provides a convenient and efficient relics database management, database management, the establishment of virtual Sports Museum two-dimensional graphs of, sports virtual museum 3D browsing and other functions, the system is divided into three module user and relics database management module, physical virtual museum design module, Physical Virtual Museum browsing module. For user and relics database management module of cultural information and user information in the database management operations, the user can the cultural relics of the relevant information and model file and texture file stored in the database on the server according to the demand.

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CITATION STYLE

APA

Liu, X., & Liu, Y. (2019). Design and Implementation of Sport Virtual Museum Management System Based on ASP.NET. In Journal of Physics: Conference Series (Vol. 1345). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1345/6/062020

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