This paper aims at discussing the evolution of business models that have characterized the video game industry in recent times and use it as a starting point to predict possible scenarios that may develop in a near future. Different trends will be reviewed and discussed both under a general, worldwide perspective as well as a more localized, Asian one to gain insights on how this sector is evolving into new, unexpected directions.
CITATION STYLE
Dillon, R., & Cohen, O. (2013). The Evolution of Business Models in the Video Game Industry. In Proceedings of the International Conference on Managing the Asian Century (pp. 101–108). Springer Singapore. https://doi.org/10.1007/978-981-4560-61-0_12
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