Distributed simulation allows multiple users to develop and improve interactions without having to be collocated. To enhance such interaction, we present the foundation for a distributed, multi-modal, adaptive user interface. First, the interface concept is placed within the context of a closed-loop human system. Next, the present prototype implementation is described. Then, the concept of modifying interface elements based upon a combination of actual, physically simulated, and virtual devices is discussed. Finally, we discuss the possibility for self-adaptation, design challenges, and directions for future development. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Kemper, D., Davis, L., Fidopiastis, C., & Nicholson, D. (2007). Foundations for creating a distributed adaptive user interface. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4565 LNAI, pp. 251–257). Springer Verlag. https://doi.org/10.1007/978-3-540-73216-7_28
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