Training for bus bodywork in virtual reality environments

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Abstract

This document presents a virtual training system oriented for learning of electric welding applied to automotive body assembly industry. The training tasks are developed in a virtual immersion environment created with Unity 3D graphic software, in order to improve the user’s skills and welding skills through a teaching-learning process that allows the virtual manipulation of industrial instruments. In this way, the experience in welding task is obtained, risks of industrial accidents are reduced and waste is eliminated. The experimental results show the behavior of the system and the evolution of the user’s skills.

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Herrera, D. F., Bolívar Acosta, S., Quevedo, W. X., Balseca, J. A., & Andaluz, V. H. (2018). Training for bus bodywork in virtual reality environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10850 LNCS, pp. 67–85). Springer Verlag. https://doi.org/10.1007/978-3-319-95270-3_5

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