The architecture of rattlesnake: A real-time multimedia network

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Abstract

This paper presents the architecture and implementation of the Rattlesnake network. It will be used as a platform for ATM communication, and will provide communication facilities for demanding distributed real-time multimedia applications. Workstations are connected via point-to-point (TAXI) links to a switching fabric. The fabric consists of switching elements, interconnected in a Kautz topology. Kautz networks have desirable features such as: small diameter, fixed degree, fault tolerant and have a self routing capability even if some links fail. The transfer mode is based on hybrid TDM, a combination of STM (circuit switching) and ATM (packet switching). For hard real-time traffic (e.g. voice and video) STM like end-to-end logical connections can be set up to guarantee a bounded latency. For non real-time traffic (e.g. file transfer), that has a more bursty nature, we use ATM with store-and-forward routing to achieve a high network utilisation. The nosy worms protocol is used to avoid deadlock. The network uses real-time virtual channels. These channels can be claimed to reserve bandwidth and to guarantee a bounded latency. For the implementation we use off-the-shelf programmable components (FPGAs).

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APA

Smit, G. J. M., & Havinga, P. J. M. (1993). The architecture of rattlesnake: A real-time multimedia network. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 712 LNCS, pp. 15–24). Springer Verlag. https://doi.org/10.1007/3-540-57183-3_2

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