In this paper, we describe a cultural training system based on an interactive storytelling approach and a culturally-adaptive agent architecture, for which a user-defined gesture set was created. 251 full body gestures by 22 users were analyzed to find intuitive gestures for the in-game actions in our system. After the analysis we integrated the gestures in our application using our framework for full body gesture recognition. We further integrated a second interaction type which applies a graphical interface controlled with freehand swiping gestures. © 2013 Springer-Verlag.
CITATION STYLE
Kistler, F., André, E., Mascarenhas, S., Silva, A., Paiva, A., Degens, N., … Aylett, R. (2013). Traveller: An interactive cultural training system controlled by user-defined body gestures. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8120 LNCS, pp. 697–704). https://doi.org/10.1007/978-3-642-40498-6_63
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