Educational games have become an alternative way to increase student interest in learning. It can improve learning outcomes such as motivation and activeness. This study produces an educational game for physics learning on dynamic fluids that are suitable for inside and outside the classroom. This study uses the waterfall method as a software development reference. The games were assessed by material and media experts using a questionnaire. The results of the validation of the developed game obtained 90% by material experts and 85% by media experts. Therefore, the developed educational game can be declared feasible to be used in learning activities. The game was then tested for perception measurements by teachers and high school students and achieved 91.6% and 83.5%, respectively. From these results, the game developed can be declared very suitable for use in learning activities and is beneficial for teachers and students.
CITATION STYLE
Muliyati, D., Fatih, F. H. A., Permana, A. H., Sari, N. L. K., & Purwahida, R. (2022). “fire Phyghter” - The Development of Educational Games for Exploring Dynamic Fluids Topic. In Journal of Physics: Conference Series (Vol. 2377). Institute of Physics. https://doi.org/10.1088/1742-6596/2377/1/012069
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