A summary of the historical background to architectural drawing is presented, in order to locate mixed reality technology in relation to existing design traditions. From this background two ideas are introduced-temporal visualisation and concurrent evaluation-as the conceptual underpinning to the implementation of mixed reality technology at the early stages of architectural design. A second section reviews the taxonomy of mixed reality, and clarifies the requirements for a decision support visualisation environment. In conclusion, an approach being developed at the University of Melbourne in conjunction with HITLabNZ is outlined. © 2009 Springer Netherlands.
CITATION STYLE
Moloney, J. (2009). Temporal context and concurrent evaluation: Enhancing decision making at the early stages of architectural design with mixed reality technology. In Mixed Reality In Architecture, Design And Construction (pp. 135–153). Springer Netherlands. https://doi.org/10.1007/978-1-4020-9088-2_9
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