Recent Trends of Mobile Collaborative Augmented Reality Systems

N/ACitations
Citations of this article
161Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Greenet is an augmented reality mobile game developed for children for learning about how to recycle. In this paper we present a study involving 28 primary school students, to explore the extent to which collaboration and competition affect perceived learning and potentially lead to a change of attitude and behaviour. In this study, students in sessions of 4 were asked to play recycling games in 3 conditions: by themselves, in a team, and in a team while in competition with another team. Our results show that collaboration and competition promotes a positive change of attitude and behaviour. This study suggests that competitive/collaborative mobile phone based games provide a promising platform for persuasion.

Cite

CITATION STYLE

APA

Recent Trends of Mobile Collaborative Augmented Reality Systems. (2011). Recent Trends of Mobile Collaborative Augmented Reality Systems. Springer New York. https://doi.org/10.1007/978-1-4419-9845-3

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free