The article presents the theoretical basis, in which the nature and benefits resulting from the use of simulation games for training purposes were characterized. Its main goal is to present the game created by the authors simulating the assembly process of the toy house construction. As a cooperative game, it engages all participants to actively search for losses and causes of their formation in the process, as well as to search for methods and techniques to eliminate waste. This game was created for educational purposes, as support for teaching classes. However, it can be used in the training of production workers in order to better understand the methods of looking for waste in the assembly process.
CITATION STYLE
Terelak-Tymczyna, A., Biniek, A., & Nowak, M. (2019). The use of simulation games in teaching lean manufacturing. In Lecture Notes in Mechanical Engineering (pp. 358–369). Pleiades journals. https://doi.org/10.1007/978-3-030-18789-7_30
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