Satire, propaganda, play, storytelling. Notes on critical interactive digital narratives

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Abstract

Paolo Pedercini, better known through his Molleindustria alter-ego, is a game designer specializing in social critique through apparently simple casual video games - uniting digital storytelling, game-based mechanics with the discursive genres of satire and propaganda. This work examines three recent pieces - Oiligarchy, Phone Story and Tax Evaders - to explore how the affordances of interactive digital storytelling overlap with critical and political discourse. © Springer International Publishing 2013.

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Ferri, G. (2013). Satire, propaganda, play, storytelling. Notes on critical interactive digital narratives. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8230 LNCS, pp. 174–179). https://doi.org/10.1007/978-3-319-02756-2_21

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