As an important and challenging problem in artificial intelligence (AI) game playing, StarCraft micromanagement involves a dynamically adversarial game playing process with complex multi-agent control within a large action space. In this paper, we propose a novel knowledge-guided agent-tactic-aware learning scheme, that is, opponent-guided tactic learning (OGTL), to cope with this micromanagement problem. In principle, the proposed scheme takes a two-stage cascaded learning strategy which is capable of not only transferring the human tactic knowledge from the human-made opponent agents to our AI agents but also improving the adversarial ability. With the power of reinforcement learning, such a knowledge-guided agent-tactic-aware scheme has the ability to guide the AI agents to achieve a high winning-rate performance while accelerating the policy exploration process in a tactic-interpretable fashion. Experimental results demonstrate the effectiveness of the proposed scheme against the state-of-the-art approaches in several benchmark combat scenarios.
CITATION STYLE
Hu, Y., Li, J., Li, X., Pan, G., & Xu, M. (2018). Knowledge-guided agent-tactic-aware learning for starcraft micromanagement. In IJCAI International Joint Conference on Artificial Intelligence (Vol. 2018-July, pp. 1471–1477). International Joint Conferences on Artificial Intelligence. https://doi.org/10.24963/ijcai.2018/204
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