Subsumption architecture for enabling strategic coordination of robot swarms in a gaming scenario

0Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The field of swarm robotics breaks away from traditional research by maximizing the performance of a group - swarm - of limited robots instead of optimizing the intelligence of a single robot. Similar to current-generation strategy video games, the player controls groups of units - squads - instead of the individual participants. These individuals are rather unintelligent robots, capable of little more than navigating and using their weapons. However, clever control of the squads of autonomous robots by the game players can make for intense, strategic matches. The gaming framework presented in this article provides players with strategic coordination of robot squads. The developed swarm intelligence techniques break up complex squad commands into several commands for each robot using robot formations and path finding while avoiding obstacles. These algorithms are validated through a 'Capture the Flag' gaming scenario where a complex squad command is split up into several robot commands in a matter of milliseconds. © 2011 Springer-Verlag.

Cite

CITATION STYLE

APA

Hristoskova, A., Junqué De Fortuny, E., & De Turck, F. (2011). Subsumption architecture for enabling strategic coordination of robot swarms in a gaming scenario. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6943 LNAI, pp. 145–156). https://doi.org/10.1007/978-3-642-23857-4_17

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free