This workshop aims at developing and discussing ideas how Human-Machine-Interaction can develop beyond the interaction mechanisms that are available today. Especially this workshop will focus on discussing interaction mechanisms with wearable and implantable devices as well as integrating Internet-of-Things technology with new interaction paradigms.
CITATION STYLE
Gershon, N., Ebert, A., van der Veer, G., & Dannenmann, P. (2017). Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10516 LNCS(September), 455–458.
Mendeley helps you to discover research relevant for your work.