This contribution is concerned with texture synthesis by example, the process of generating new texture images from a given sample. The Random Phase Noise algorithm presented here synthesizes a texture from an original image by simply randomizing its Fourier phase. It is able to reproduce textures which are characterized by their Fourier modulus, namely the random phase textures (or micro-textures). Source Code The source code (ANSI C), its documentation, and the online demo are accessible at the IPOL web page of this article 1 .
CITATION STYLE
Galerne, B., Gousseau, Y., & Morel, J.-M. (2011). Micro-Texture Synthesis by Phase Randomization. Image Processing On Line, 1, 213–237. https://doi.org/10.5201/ipol.2011.ggm_rpn
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