Visibility-based pursuit-evasion in a polygonal region by a searcher

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Abstract

We consider the most basic visibility-based pursuit-evasion problem defined as follows: Given a polygonal region, a searcher with 360° vision, and an unpredictable intruder that is arbitrarily faster than the searcher, plan the motion of the searcher so as to see the intruder. In this paper, we present simple necessary and su°cient conditions for a polygon to be searchable, which settles a decade-old open problem raised in [13]. We also show that every searchable polygon is also searchable by a searcher with two flashlights (that is, two ray visions). This implies, combined with the previous work [7], that there is an O(n2)-time algorithm for constructing a search path for an n-sided polygon. © 2011 Springer-Verlag Berlin Heidelberg.

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Park, S. M., Lee, J. H., & Chwa, K. Y. (2001). Visibility-based pursuit-evasion in a polygonal region by a searcher. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2076 LNCS, pp. 456–468). Springer Verlag. https://doi.org/10.1007/3-540-48224-5_38

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