Co-design is an important step during rapid system prototyping. Starting from a system-level specification, Co-design produces a heterogeneous architecture composed of software, hardware, and communication modules. This paper gives a taxonomy of co-design starting from a system-level specification and producing a heterogeneous architecture including the descriptions of hardware and software. Co-design is generally decomposed into four refinement steps: system-level specification, system-level partitioning, communication synthesis, and architecture generation. However, the co-design process depends on the kind of input language (synchronous/asynchronous, single thread/multi-thread) and the target architecture (mono-processor/multi- processor). The main co-design concepts are also detailed through the presentation of a co-design tool called COSMOS © 2007 Springer.
CITATION STYLE
Jerraya, A., Daveau, J. M., Marchioro, G., Valderrama, C., Romdhani, M., Ismail, T. B., … Gauthier, L. (2007). Hardware/software co-design. In Design of Systems on a Chip: Design and Test (pp. 133–158). Springer US. https://doi.org/10.1007/0-387-32500-X_7
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