Many studies have already confirmed the effectiveness of applying Game-Based Learning in certain environments. However, very few remain to study the design process or the game model of Game-Based Learning. This paper explains how the framework is implemented to a game best suited for Game-Based Learning in Security Studies classroom. The aim of this study is to define and develop a game best suited for enhancing learning outcomes of National Defense Strategy subject in International Relations Department. The research implements MDA Framework in the development process of the game. The implementation process is done using IT-BluTric framework. IT-BluTric framework lists all processes that needed to be done. After several processes are done, feedbacks from field expert are collected. The questions for the feedbacks are linked to the 4 Key Characteristics of a Learning Game (challenge, curiosity, fantasy, control), which has a deep correlation with MDA Framework. The final result is an assessment of using IT-BluTric framework in developing a Game-Based Learning, along with feedbacks for the game. The conclusions are hoped to give insights on how MDA Framework is implemented in a Game-Based Learning and the whole development process could serve as a reference to other Game-Based Learning applications.
CITATION STYLE
Moniaga, J. V., Astriani, M. S., Hambali, S., Wijaya, Y., & Chandra, Y. (2018). The implementation of MDA framework in a game-based learning in security studies. In Lecture Notes in Networks and Systems (Vol. 22, pp. 596–608). Springer. https://doi.org/10.1007/978-3-319-64352-6_56
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