Wheel-spinning in a game-based learning environment for physics

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Abstract

We study wheel-spinning behavior among students using an educational game for physics. We attempted to determine whether students wheel-spin, and to build a wheel-spinning detector. We found that about 30 to 40% of students are unable to successfully complete a level when attempting it 8 times or more, or when working on it for more than 160 s. We also found that past performance is predictive of wheel-spinning, and that persistence increases both the likelihood of success and of wheel-spinning. Finally, we found that wheel-spinning in this context is different from wheel-spinning exhibited in prior work in that it is relatively easy to detect and does not suffer from cold starts.

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Palaoag, T. D., Rodrigo, M. M. T., Andres, J. M. L., Andres, J. M. A. L., & Beck, J. E. (2016). Wheel-spinning in a game-based learning environment for physics. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9684, pp. 234–239). Springer Verlag. https://doi.org/10.1007/978-3-319-39583-8_23

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