We study wheel-spinning behavior among students using an educational game for physics. We attempted to determine whether students wheel-spin, and to build a wheel-spinning detector. We found that about 30 to 40% of students are unable to successfully complete a level when attempting it 8 times or more, or when working on it for more than 160 s. We also found that past performance is predictive of wheel-spinning, and that persistence increases both the likelihood of success and of wheel-spinning. Finally, we found that wheel-spinning in this context is different from wheel-spinning exhibited in prior work in that it is relatively easy to detect and does not suffer from cold starts.
CITATION STYLE
Palaoag, T. D., Rodrigo, M. M. T., Andres, J. M. L., Andres, J. M. A. L., & Beck, J. E. (2016). Wheel-spinning in a game-based learning environment for physics. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9684, pp. 234–239). Springer Verlag. https://doi.org/10.1007/978-3-319-39583-8_23
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