Controlling Ocean One

8Citations
Citations of this article
15Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Using robots to explore venues that are beyond human reach has been a longstanding aspiration of scientists and expeditionists alike. The deep sea exemplifies such an unchartered environment that is currently inaccessible to humans. Ocean One (O) is an anthropomorphic underwater robot, designed to operate in deep aquatic conditions and equipped with an array of sensor modalities. Central to the O concept is a human interface that connects the robot and human operator through haptics and vision. In this paper, we focus on O ’s control architecture and show how it enables an avatar-like synergy between the robot and human pilot. We establish functional autonomy by resolving kinematic and actuation redundancy, allowing the pilot to control O in a lower-dimensional space. We illustrate O ’s hierarchical whole-body control tasks including manipulation and posture tasks, feed-forward compensation as well as constraint handling. We also describe how to coordinate the dynamics of body and arms to achieve superior performance in contact and demonstrate O ’s capabilities in simulation, experiments in the pool as well as deployment to its archeological maiden mission to the ‘Lune’, a French naval vessel that sunk to 91 m depth in 1664 in the mediterranean sea.

Cite

CITATION STYLE

APA

Brantner, G., & Khatib, O. (2018). Controlling Ocean One. In Springer Proceedings in Advanced Robotics (Vol. 5, pp. 3–17). Springer Science and Business Media B.V. https://doi.org/10.1007/978-3-319-67361-5_1

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free