A new paradigm for designing smooth surfaces is described. A finite set of points with weights specifies a closed surface in space referred to as skin. It consists of one or more components, each tangent continuous and free of self-intersections and intersections with other components. The skin varies continuously with the weights and locations of the points, and the variation includes the possibility of a topology change facilitated by the violation of tangent continuity at a single point in space and time. Applications of the skin to molecular modeling and to geometric deformation are discussed.
CITATION STYLE
Edelsbrunner, H. (1999). Deformable smooth surface design. Discrete and Computational Geometry, 21(1), 87–115. https://doi.org/10.1007/PL00009412
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