A method to easily explore an optimum set of haptic rendering parameters is proposed. The haptic technology allows a user to touch 3D objects in virtual environments and is getting the attention of many researchers. Properly setting the haptic device parameters, however, is a tedious and non-intuitive task for everyone. Additionally, non-programmer cannot easily use the haptic devices because they require some level of programming. Therefore, we applied Interactive Evolutionary Computation (IEC) to ease the haptic parameter setup and optimization without requesting any programming efforts. The proposed method allows the user to easily customize the use of haptics through the IEC operations such as selection and rating.
CITATION STYLE
Nishino, H., Takekata, K., Sakamoto, M., Salzman, M., Azmi, B., Kagawa, T., & Utsumiya, K. (2007). An IEC-Based Haptic Rendering Optimizer. In Soft Computing as Transdisciplinary Science and Technology (pp. 653–662). Springer Berlin Heidelberg. https://doi.org/10.1007/3-540-32391-0_70
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