In late years game construction with high reality have been done along with the development of VR technology. However, three components such as behavior generation using rigid body physics, 3D. sound generation and haptic feedback are considered necessary for constructing a virtual world with high reality. In the paper, synchronization among visual, auditory and haptic sensation is attained by SCRAME Net, the fastest network system. As a concrete example, a billiards game is built and we would like to confirm that the method used in this research will contribute to build a game with high reality. © Springer-Verlag Berlin Heidelberg 2006.
CITATION STYLE
Takamura, Y., Abe, N., Tanaka, K., Taki, H., & He, S. (2006). A virtual billiard game with visual, auditory and haptic sensation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3942 LNCS, pp. 700–705). https://doi.org/10.1007/11736639_86
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