This paper introduces and presents a solution to the “Escherization” problem: given a closed figure in the plane, find a new closed figure that is similar to the original and tiles the plane. Our solution works by using a simulated annealer to optimize over a parameterization of the “isohedral” tilings, a class of tilings that is flexible enough to encompass nearly all of Escher’s own tilings, and yet simple enough to be encoded and explored by a computer. We also describe a representation for isohedral tilings that allows for highly interactive viewing and rendering. We demonstrate the use of these tools—along with several additional techniques for adding decorations to tilings—with a variety of original ornamental designs.
CITATION STYLE
Kaplan, C. S., & Salesin, D. H. (2000). Escherization. In SIGGRAPH 2000 - Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques (pp. 499–510). Association for Computing Machinery, Inc. https://doi.org/10.1145/344779.345022
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