Computer Science – CACIC 2017

  • Eduardo A
  • Ed D
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Abstract

In reference to the approaches that have prevailed in education in general-and in artistic education in particular-this paper promotes the introduction of applicable methods in order to generate interest among young students and to train them through the Flipped Classroom. This is an active approach, focused on the student which derives from the premise of extending the time of an activity in order to favor critical thinking and autonomy in learning. In this regard, some of the linked learning theories are highlighted; the proposal is outlined ; the didactic, curricular and technological decisions are detailed. Results of its implementation are reflected in a first year subject of the School of Arts of the Northeast National University in order to promote the teaching of a software tool in an interactive multimedia narrative realization. Finally, conclusions are drawn and synthesized in the significant impact of learning for the realization of the productions in question and underlying derivations.

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APA

Eduardo, A., & Ed, D. G. (2018). Computer Science – CACIC 2017, 790, 272–281. Retrieved from http://link.springer.com/10.1007/978-3-319-75214-3

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