This paper defines what is meant by desktop virtual reality and how it provides an alternative to immersion VR systems. It then goes on to cite specific user examples as a means of exploring how various organisations are using desktop VR to author their own virtual worlds. It must be appreciated that the act of authoring a virtual world is in itself a very visual activity, and thus difficult to describe in detail in text format.
CITATION STYLE
Desktop Virtual Reality. (2008). In Encyclopedia of Multimedia (pp. 150–151). Springer US. https://doi.org/10.1007/978-0-387-78414-4_294
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