A theory of general intelligence must account for how an intelligent agent can map percepts into actions at the level of human performance. We describe a new approach to this percept-to-action mapping. Our approach is based on four ideas: the world exhibits fractal self-similarity at multiple scales, the design of mind reflects the design of the world, similarity and analogy form the core of intelligence, and fractal representations provide a powerful technique for perceptual similarity and analogy. We divide our argument into two parts. In the first part, we describe a technique of fractal analogies and show how it gives human-level performance on an intelligence test called the Odd One Out. In the second, we describe how the fractal technique enables the percept-to-action mapping in a simple, simulated world. © 2012 Springer-Verlag.
CITATION STYLE
McGreggor, K., & Goel, A. (2012). Fractal analogies for general intelligence. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7716 LNAI, pp. 177–188). https://doi.org/10.1007/978-3-642-35506-6_19
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