Robot learning in simulation is a promising alternative to the prohibitive sample cost of learning in the physical world. Unfortunately, policies learned in simulation often perform worse than hand-coded policies when applied on the physical robot. This paper proposes a new algorithm for learning in simulation - Grounded Action Transformation - and applies it to learning of humanoid bipedal locomotion. Our approach results in a 43.27% improvement in forward walk velocity compared to a state-of-the art hand-coded walk.
CITATION STYLE
Hanna, J. P., & Stone, P. (2017). Grounded action transformation for robot learning in simulation. In 31st AAAI Conference on Artificial Intelligence, AAAI 2017 (pp. 4931–4932). AAAI press. https://doi.org/10.1609/aaai.v31i1.11124
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