Traditional Sporting Games as an emotional induction procedure

4Citations
Citations of this article
33Readers
Mendeley users who have this article in their library.

Abstract

Experimental designs to induct emotional states have frequently used still procedures. However, more naturalistic methods of emotional induction by letting participants move and interact freely with other participants should be considered. Traditional Sporting Games (TSG) have the above-mentioned characteristics. The general aim of this study was to determine whether the different roles which allowed executing ambivalent interactions induced different emotional states in college students. We developed three studies with three paradoxical TSG (Sitting Ball Game, Four Corners Game, and Pitcher's Game). Before beginning to play, all the participants answered the Positive and Negative Affect Schedule (PANAS) in a mood version. After playing, participants were asked to report retrospectively the emotional state they were feeling in each role of the game, responding to the Self-Assessment Manikin, PANAS, and Games and Emotion Scale-II. Statistical analyses were performed by ANOVA, calculating corresponding effect sizes. Consistently, but specifically, in each game, roles still induced less positive and more negative emotions. Regarding the active roles, more positive and less negative emotions were kindled when the role allowed catching other players. On the contrary, when developing an active role that implied an increased likelihood of being caught, more negative and less positive emotions were experienced. We found some significant interaction effects between the moods and the role played before playing. To conclude, TSG could be an adequate procedure to induct emotional states and to study emotional conditions in a naturalistic way, showing ecological validity.

References Powered by Scopus

Development and Validation of Brief Measures of Positive and Negative Affect: The PANAS Scales

30592Citations
N/AReaders
Get full text

Measuring emotion: The self-assessment manikin and the semantic differential

7261Citations
N/AReaders
Get full text

Neurobiology of emotion perception I: The neural basis of normal emotion perception

1808Citations
N/AReaders
Get full text

Cited by Powered by Scopus

After-school sports programmes and social inclusion processes in culturally diverse contexts: Results of an international multicase study

9Citations
N/AReaders
Get full text

THE INFLUENCE OF MOTOR PLAY STRUCTURE AND GENDER ON EMOTIONAL EXPERIENCE OF PRIMARY SCHOOL STUDENTS

1Citations
N/AReaders
Get full text

Sociomotor games and sustainable development: Students' perceptions

0Citations
N/AReaders
Get full text

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Cite

CITATION STYLE

APA

Moya-Higueras, J., March-Llanes, J., Prat, Q., Muñoz-Arroyave, V., & Lavega-Burgués, P. (2023). Traditional Sporting Games as an emotional induction procedure. Frontiers in Psychology, 13. https://doi.org/10.3389/fpsyg.2022.1082646

Readers over time

‘23‘24‘250481216

Readers' Seniority

Tooltip

PhD / Post grad / Masters / Doc 5

71%

Lecturer / Post doc 2

29%

Readers' Discipline

Tooltip

Sports and Recreations 5

56%

Psychology 2

22%

Business, Management and Accounting 1

11%

Arts and Humanities 1

11%

Save time finding and organizing research with Mendeley

Sign up for free
0