Modeling games with the help of quantified integer linear programs

5Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Quantified linear programs (QLPs) are linear programs with mathematical variables being either existentially or universally quantified. The integer variant (Quantified linear integer program, QIP) is PSPACE-complete, and can be interpreted as a two-person zero-sum game. Additionally, it demonstrates remarkable flexibility in polynomial reduction, such that many interesting practical problems can be elegantly modeled as QIPs. Indeed, the PSPACE-completeness guarantees that all PSPACE-complete problems such as games like Othello, Go-Moku, and Amazons, can be described with the help of QIPs, with only moderate overhead. In this paper, we present the Dynamic Graph Reliability (DGR) optimization problem and the game Go-Moku as examples. © 2012 Springer-Verlag.

Cite

CITATION STYLE

APA

Ederer, T., Lorenz, U., Opfer, T., & Wolf, J. (2012). Modeling games with the help of quantified integer linear programs. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7168 LNCS, pp. 270–281). https://doi.org/10.1007/978-3-642-31866-5_23

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free