This paper presents a holistic approach to design a media system based on a new user interface and interaction device aimed to motivate seniors of the generation plus enhancing their daily physical activity. As a result of the newly designed game, the senior finds himself within a colorful world of a game in which he interacts with small lively figures using a newly designed interaction device accounting for physical activity. The combination of both design elements, lead to a gameplay that provides adequate mechanism for cognitive and physical activity, challenging representatives of the generation plus to exercise more. © 2011 Springer-Verlag.
CITATION STYLE
Graf, H., Tamanini, C., & Geissler, L. (2011). Muntermacher - “Think and move” interface and interaction design of a motion-based serious game for the generation plus. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6766 LNCS, pp. 149–158). https://doi.org/10.1007/978-3-642-21663-3_16
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