In this paper we propose a dialogue game for agents to deliberate over a proposed action. The agents' dialogue moves are defined by a structured set of argument schemes and critical questions (CQs). Thus, a dialogue move is an instantiated scheme (i.e. an argument) or a CQ (i.e. a challenge on the argument instantiated in the scheme). The proposed dialogue game formalises the protocol based exchange of arguments defined in the ProCLAIM model. This model provides a setting for agents to deliberate over whether, given the arguments for and against, a proposed action is justified or not. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Tolchinsky, P., Atkinson, K., Mcburney, P., Modgil, S., & Cortés, U. (2007). Agents deliberating over action proposals using the ProCLAIM model. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4696 LNAI, pp. 32–41). Springer Verlag. https://doi.org/10.1007/978-3-540-75254-7_4
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