The domain of mixed reality systems is currently making decisive advances on a daily basis. However, the knowledge and know-how of HCI scientists and interaction engineers, used in the design of such systems, are not well understood. This chapter addresses this issue by proposing a software engineering method that couples a process for designing mixed reality interaction with a process for developing the functional core. Our development method features a Y-shaped development cycle that separates the description of functional requirements and their analysis from the study of technical requirements of the application. These sub-processes produce Business Objects and Interactional Objects, which are connected to produce a complete mixed reality system. The whole process is presented via a case study, with a particular emphasis on the design of the interactive solution.
CITATION STYLE
Dupuy-Chessa, S., Godet-Bar, G., Pérez-Medina, J.-L., Rieu, D., & Juras, D. (2010). A Software Engineering Method for the Design of Mixed Reality Systems (pp. 313–334). https://doi.org/10.1007/978-1-84882-733-2_16
Mendeley helps you to discover research relevant for your work.