Accelerating cone beam reconstruction using the CUDA-enabled GPU

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Abstract

Compute unified device architecture (CUDA) is a software development platform that enables us to write and run general-purpose applications on the graphics processing unit (GPU). This paper presents a fast method for cone beam reconstruction using the CUDA-enabled GPU. The proposed method is accelerated by two techniques: (1) off-chip memory access reduction; and (2) memory latency hiding. We describe how these techniques can be incorporated into CUDA code. Experimental results show that the proposed method runs at 82% of the peak memory bandwidth, taking 5.6 seconds to reconstruct a 5123-voxel volume from 360 5122-pixel projections. This performance is 18% faster than the prior method. Some detailed analyses are also presented to understand how effectively the acceleration techniques increase the reconstruction performance of a naive method. © 2008 Springer Berlin Heidelberg.

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Okitsu, Y., Ino, F., & Hagihara, K. (2008). Accelerating cone beam reconstruction using the CUDA-enabled GPU. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5374 LNCS, pp. 108–119). Springer Verlag. https://doi.org/10.1007/978-3-540-89894-8_13

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