We are all cyborgs: Body-machine and body-information in virtual reality systems

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Abstract

This study discusses the relationship of the human body with digital technologies, based on the discursive panorama so called ‘post-human’, here represented by the ‘biological-artificial’ continuum. From this perspective, it addresses the Human Body reconfigurations focusing on the information processes of Virtual Reality systems (RV). As a consequence, this study considered: (1) the ergonomic aspects which involves the design, analysis and development of VR interfaces applied to training situations; and (2) the relationship among ergonomics and the User-Centered Design perspective, which puts the user in the core of the design process and also integrates usability to the conception and development of products and systems.

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APA

de França, A. C. P., de Vasconcelos Pereira Neto, J., & Soares, M. M. (2016). We are all cyborgs: Body-machine and body-information in virtual reality systems. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9748, pp. 287–293). Springer Verlag. https://doi.org/10.1007/978-3-319-40406-6_27

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