A gigantic ship is constructed by assembling various types of ship blocks, each of which is made by the cut and paste of the steel-plates. The steel-plate piling process as the very initial stage of ship construction sorts and manages the steel-plates according to the ship blocks that the steel-plates are used to make. This process poses some problems such as process delay due to piling errors, safety vulnerability due to the handling of extra heavy-weight objects, and the uncertainty of work plan caused by lack of information in the pile spaces. We constructed a steel-plate piling process system by employing the ubiquitous computing technology to resolve such problems. The system was experimented on a work simulator that can simulate the steel-plate piling process. Workers can receive an appropriate or intelligent service through the context information of the smart work space that is managed in real time. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Oh, H., & Heo, J. S. (2008). Application of ubiquitous computing technology to the steel-plate piling process of ship construction. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4953 LNAI, pp. 624–633). https://doi.org/10.1007/978-3-540-78582-8_63
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