We discuss the various issues related to the design and implementation of multimodal spoken dialogue systems(1) with wireless client devices. In particular we discuss the design of a usable interface that exploits the complementary features of the audio and visual channels to enhance usability. We then describe two client-server architectures in which we implemented applications for mapping and navigating to points of interest.
CITATION STYLE
Pieraccini, R., Carpentert, B., Woudenberg, E., Caskey, S., Springer, S., Bloom, J., & Phillips, M. (2005). Multimodal Spoken Dialogue with Wireless Devices (pp. 169–184). https://doi.org/10.1007/1-4020-3075-4_10
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