Inappropriate designed VR contents may cause visual discomfort (dizziness, vertigo) to users when they experience with VR head mounted displays (HMDs), This paper explored the human factors of binocular stereoscopic effects and provide some guidelines on how to achieve visual comfort in VR games.
CITATION STYLE
Zhang, Y., & Wang, Z. B. (2018). Towards visual comfort: Disciplines on the scene structure design for VR contents. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10850 LNCS, pp. 190–196). Springer Verlag. https://doi.org/10.1007/978-3-319-95270-3_14
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