Software infrastructure for ubiquitous computing environments: Supporting synchronous collaboration with heterogeneous devices

58Citations
Citations of this article
31Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In ubiquitous computing environments, multiple users work with a wide range of different devices. In many cases, users interact and collaborate using multiple heterogeneous devices at the same time. The configuration of the devices should be able to change frequently due to a highly dynamic, flexible and mobile nature of new work practices. This produces new requirements for the architecture of an appropriate software infrastructure. In this paper, an architecture designed to meet these requirements is proposed. To test its applicability, this architecture was used as the basis for the implementation of BEACH, the software infrastructure of i-LAND (the ubiquitous computing environment at GMD-IPSI). It provides the functionality for synchronous cooperation and interaction with roomware components, i.e. room elements with integrated information technology. In conclusion, our experiences with the current implementation are presented.

Cite

CITATION STYLE

APA

Tandler, P. (2001). Software infrastructure for ubiquitous computing environments: Supporting synchronous collaboration with heterogeneous devices. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2201, pp. 96–115). Springer Verlag. https://doi.org/10.1007/3-540-45427-6_9

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free