Dimensionality reduction (‘visualization’) is a central problem in statistics. Several of the most popular solutions grew out of interaction metaphors (springs, boids, neurons, etc.)We show that the problem can be framed as a game of coordination and solved with standard gametheoretic concepts. Nodes that are close in a (high-dimensional) graph must coordinate in a (low-dimensional) screen position.We derive a game solution, a GPU-parallel implementation and report visualization experiments in several datasets. The solution is a very practical application of game-theory in an important problem, with fast and low-stress embeddings.
CITATION STYLE
Ribeiro, A., & Yoneki, E. (2015). Spatial coordination games for large-scale visualization. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8953, pp. 332–345). Springer Verlag. https://doi.org/10.1007/978-3-319-17130-2_22
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