Face anti-spoofing to 3D masks by combining texture and geometry features

14Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Anti-spoofing has become more important in face recognition systems. This paper proposes a novel approach to resist 3D face mask attacks, which jointly uses texture and shape features. Different from existing methods where depth information by extra equipments is required, we reconstruct geometry cues from RGB images through 3D Morphable Model. The hand-crafted features as well as the deep ones are then extracted to comprehensively represent texture and shape differences between real and fake faces and finally fused for decision making. The experiments are carried out on the 3D-MAD dataset and the competitive results indicate the effectiveness.

Cite

CITATION STYLE

APA

Wang, Y., Chen, S., Li, W., Huang, D., & Wang, Y. (2018). Face anti-spoofing to 3D masks by combining texture and geometry features. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10996 LNCS, pp. 399–408). Springer Verlag. https://doi.org/10.1007/978-3-319-97909-0_43

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free