Real time GPU-based fuzzy ART skin recognition

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Abstract

Graphics Processing Units (GPUs) have evolved into powerful programmable processors, becoming increasingly used in many research fields such as computer vision. For non-intrusive human body parts detection and tracking, skin filtering is a powerful tool. In this paper we propose the use of a GPU-designed implementation of a Fuzzy ART Neural Network for robust real-time skin recognition. Both learning and testing processes are done on the GPU using chrominance components in TSL color space. Within the GPU, classification of several pixels can be made simultaneously, allowing skin recognition at high frame rates. System performance depends both on video resolution and number of neural network committed categories. Our application can process 296 fps or 79 fps at video resolutions of 320×240 and 640×480 pixels respectively. © Springer-Verlag Berlin Heidelberg 2007.

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Martínez-Zarzuela, M., Pernas, F. J. D., Ortega, D. G., Higuera, J. F. D., & Rodríguez, M. A. (2007). Real time GPU-based fuzzy ART skin recognition. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4702 LNAI, pp. 548–555). Springer Verlag. https://doi.org/10.1007/978-3-540-74976-9_57

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