Modeling and immersive display of cultural heritage

0Citations
Citations of this article
4Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In order to display virtual cultural heritage environment in CAVE based on multiple cheap PC, we implement a collaborative display platform called Multipro. The application developer doesn't need to know anything about stereo display principles and the platform architecture. We reconstruct the model of No285 cavern of Dunhuang and Hemudu virtual environments by a variety of software and techniques. The paper also addresses the issues of the modeling and display of immersive virtual heritage environments (VHEs).We in detail describe the methods we use to model the heritages and how we fill the holes in the raw heritage models and remove noise of the models. This work is being developed in the context of the National Grand Fundamental Research 973 Program of china. Keywords: CAVE, Virtual Reality, Hybrid Rendering, Cultural Heritage, Rendering System. © 2006 Springer-Verlag Berlin/Heidelberg.

Cite

CITATION STYLE

APA

Zhao, L., Xu, D. Q., Li, Y., & Yu, Y. M. (2006). Modeling and immersive display of cultural heritage. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4282 LNCS, pp. 1035–1044). https://doi.org/10.1007/11941354_107

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free