We define the concepts of nesting mode and interaction mode as they arise in the description of skeletal parallel programming systems. We suggest that these new concepts encapsulate fundamental design issues and may play a useful role in defining and distinguishing between the capabilities of competing systems. We present the decisions taken in our own Edinburgh Skeleton Library eSkel, and review the approaches chosen by a selection of other skeleton libraries. © Springer-Verlag Berlin Heidelberg 2005.
CITATION STYLE
Benoit, A., & Cole, M. (2005). Two fundamental concepts in skeletal parallel programming. In Lecture Notes in Computer Science (Vol. 3515, pp. 764–771). Springer Verlag. https://doi.org/10.1007/11428848_98
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