A set of quantitative performance modeling techniques for the evaluation and design of vector graphics system hardware and firmware is presented. The performance modeling techniques are based on a functional model of graphics processing. The techniques are used to evaluate different addressing schemes for graphical data, and the evaluation quantitatively demonstrates trade-offs between a versatile addressing scheme and one that permits only immediate data. © 1983, ACM. All rights reserved.
CITATION STYLE
Carlbom, I., & Michener, J. (1983). Quantitative Analysis of Vector Graphics System Performance. ACM Transactions on Graphics (TOG), 2(1), 57–88. https://doi.org/10.1145/357314.357317
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