For the Many, Not the One: Designing Low-Cost Joint VR Experiences for Place-Based Learning

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Abstract

The paper details the design and evaluation of a joint, multi-user immersive virtual field trip (iVFT). The setting for our work centers on academic disciplines that value place-based education. The reported user study is embedded into a developing research framework on place-based learning and the role immersive experiences play as supplement, proxy, or through providing experiences physically not possible. The results of this study are both practical as well as theoretical, demonstrating the feasibility of using entry level immersive technologies in regular classroom settings and showing that even low-cost VR experiences strongly relying on 360 ∘ imagery add value to place-based education. With quantitative analysis, we also identify potentially critical aspects in how individual differences shape the adoption of this technology. Finally, we report insights gained through two qualitative analyses on how to improve the design of future iVFTs for educational purposes.

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Wallgrün, J. O., Chang, J. (Shen K., Zhao, J., Sajjadi, P., Oprean, D., Murphy, T. B., … Klippel, A. (2019). For the Many, Not the One: Designing Low-Cost Joint VR Experiences for Place-Based Learning. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11883 LNCS, pp. 126–148). Springer. https://doi.org/10.1007/978-3-030-31908-3_9

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