PEMBELAJARAN KOOPERATIF TEAM GAMES TOURNAMENT DAN LEARNING CYCLE PADA MATA PELAJARAN ELEKTRONIKA

  • Depari G
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Abstract

This study discusses the comparison of the effectiveness of Team games tournament cooperative learning model and learning cycle model on students’ achievement. Both of these methods emphasize a situation where students work in small groups and help each other to learn the course material. Students become the center of the learning activity (student-centered). This study uses quasi-experiment method, with subjects consisting of two classes, i.e. class X TAV 3 and X TAV 4. The results show that there is a difference in average academic achievement between learning cycle model (0,58) and team games tournament (0,73). tobt = 3,69, thus tobt = 3,69 > ttable(0.95)(58) = 1,676. It is concluded that a learning activity with TGT cooperative learning model is better than a learning activity with learning cycle model in improving students’ achievement.

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Depari, G. (2017). PEMBELAJARAN KOOPERATIF TEAM GAMES TOURNAMENT DAN LEARNING CYCLE PADA MATA PELAJARAN ELEKTRONIKA. Innovation of Vocational Technology Education, 7(2). https://doi.org/10.17509/invotec.v7i2.6291

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